![]() ![]() I used a palette called bubblegum16 but you can choose one as you like. You can find some on LOSPEC, one of the foundational pixel art sites. Load in your desired palette into the UV Editor panel (Centre bottom of the panel). Select the icon in the bottom left corner and make sure you’ve got it set to UV editor. You want to make sure the panel on the left side is set to UV Editor, NOT Image Editor as is the default. Swap the view to the UV editor, and select either torus, then go into edit mode ( Tab). Since we’re trying to make this as simply as possible, we’re using the built in UV tools. Rather, you should decimate them until they look like their individual faces are about the same size.Ĭreating the material for this model is remarkably easy, but we need to first UV unwrap it. You don’t want to decimate the smaller torus by 90% and the larger one by 10%. By using this procedural technique, we lose a bit of intentionality, which fortunately doesn’t detract from this model, but is probably not a good approach to making a low poly character.Īnother thing to be aware of is to make sure we have about the same density of triangles throughout the scene. Low poly emphasizes the placement of individual tris, just like pixel art emphasizes the placement of each pixel. Note though, that this is something of a shortcut. To get a low poly look, with discretely visible triangles, we can use the decimate modifier to collapse the geometry as below: The stick is just a cylinder made thinner (scale on XY axis, then do some rotations to position it as you like). ![]() To make the torus modelling easier, we can use the settings panel when we create a torus to change the major radius for the inner torus to make it fit snugly into the outer torus, like the image below. While you could try to make a complex twisting spiral shape, this can be imitated simply enough with two nested toruses (torii?) and a slightly flattened sphere. If you do a quick google search, you’ll find plenty of image references, but as with pixel art, one of the pillars of low poly art is exposing the essence of the form. ![]() There’s not to modelling this “lollipop”. The animation part is at the bottom of this guide. This tutorial goes over everything but animation. ![]()
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