![]() The Apple Developer Program provides everything you need to build and distribute your apps on the App Store for iPhone, iPad, Mac, and Apple Watch. It’s a free download that installs directly into the Applications folder. Overview You get Xcode from the Mac App Store. In this case, a picture is worth a thousand words so see the attached images for more info. But on Xcode 12.4, it gives this compile error: Variable declared in 'guard' condition is not usable in its body Though the fix is quite easy, I find it really strange that it works on Xcode 12.5.1 and not on 12.4. API Changes: None Xcode Release Notes Learn about changes to Xcode. zip instead of the unity-plugin-library.a in the release. ![]() This is a bit unrelated, but the way I got around the lack of Xcode 12.5 for UCB with AdMob package (6.0.1) for Unity is to utilize the release iOS source files in the release. I really appreciate the time and support. The 12.5.0 image will be removed within the next few days and jobs will be redirected to 12.5.1. As per our Xcode Image Policy the 12.5.1 image supersedes the 12.5.0 image. It also included the Apple Reference Library. The Xcode 12.5.1 image has just been released and can be selected as follows: macos: xcode: 12.5.1. Whereas if it's more in the 3-month range I might just bite the bullet and build locally until 12.5 gets rolled out. It included the Quartz Composer visual programming language, better Code Sense indexing for Java, and Ant support. This would at least give many of us a general idea of what kind of shifts we should be making to our build pipelines in the meantime.įor example, if it's going to greater than 6 months I would likely figure out an alternate root to get my builds working on UCB Xcode 12.4. Perhaps you can let us know if it's it will be greater than 3 months to 6 months to get 12.5 implemented? ![]() I definitely understand not being able to give a specific eta but it would be awesome to know a general timeline. Hey unfortunately, it looks like quite a few libraries are starting to depend on Xcode 12.5 (for example AdMob 6.0.1) otherwise a bitcode error is thrown and thus cloud build becomes useless. ![]()
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